Conception, design and prototypical implementation of an Arduino-based game controller, which can be used as an example of a rocket launch. This project was developed as part of the course “Interface Design” in a team of 2.
My tasks: Research, concept, prototype, programming, 3D printing
Tools: Arduino IDE, Arduino Mega, Node.js, p5.js, p5.play.js, Adobe XD & Illustrator, Fusion 360
Date: Summer term 2019